
Agentic Skills by hatayama
uloop-hello-world
by hatayama
Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.
uloop-capture-unity-window
by hatayama
Capture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (...
uloop-clear-console
by hatayama
Clear Unity console logs via uloop CLI. Use when you need to: (1) Clear the console before running tests, (2) Start a fresh debugging session, (3) ...
uloop-compile
by hatayama
Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile er...
uloop-control-play-mode
by hatayama
Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause pl...
uloop-execute-dynamic-code
by hatayama
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) R...
uloop-execute-menu-item
by hatayama
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, r...
uloop-find-game-objects
by hatayama
Find GameObjects with search criteria via uloop CLI. Use when you need to: (1) Locate GameObjects by name pattern, (2) Find objects by tag or layer...
uloop-focus-window
by hatayama
Bring Unity Editor window to front via uloop CLI. Use when you need to: (1) Focus Unity Editor before capturing screenshots, (2) Ensure Unity windo...
uloop-get-hierarchy
by hatayama
Get Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their ...
uloop-get-logs
by hatayama
Retrieve Unity Console logs via uloop CLI. Use when you need to: (1) Check for errors or warnings after operations, (2) Debug runtime issues in Uni...
uloop-get-menu-items
by hatayama
Retrieve Unity MenuItems via uloop CLI. Use when you need to: (1) Discover available menu commands in Unity Editor, (2) Find menu paths for automat...
uloop-get-project-info
by hatayama
Get Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) ...
uloop-get-provider-details
by hatayama
Get Unity Search provider details via uloop CLI. Use when you need to: (1) Discover available search providers, (2) Understand search capabilities ...
uloop-get-version
by hatayama
Get Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Versi...
uloop-hello-world
by hatayama
Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.
uloop-run-tests
by hatayama
Execute Unity Test Runner via uloop CLI. Use when you need to: (1) Run unit tests (EditMode tests), (2) Run integration tests (PlayMode tests), (3)...
uloop-unity-search
by hatayama
Search Unity project via uloop CLI. Use when you need to: (1) Find assets by name or type (scenes, prefabs, scripts, materials), (2) Search for pro...
uloop-get-unity-info
by hatayama
Returns the Unity version. Use this tool to check Unity environment information.
uloop-hello-world
by hatayama
Returns a simple 'Hello World' message. Use this tool for testing MCP connection.
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