Agentic Skills by hatayama
uloop-hello-world
by hatayamaSample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.
uloop-capture-unity-window
by hatayamaCapture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (2) ...
uloop-clear-console
by hatayamaClear Unity console logs via uloop CLI. Use when you need to: (1) Clear the console before running tests, (2) Start a fresh debugging session, (3) Cle...
uloop-compile
by hatayamaCompile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile error...
uloop-control-play-mode
by hatayamaControl Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play ...
uloop-execute-dynamic-code
by hatayamaExecute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Refe...
uloop-execute-menu-item
by hatayamaExecute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refr...
uloop-find-game-objects
by hatayamaFind GameObjects with search criteria via uloop CLI. Use when you need to: (1) Locate GameObjects by name pattern, (2) Find objects by tag or layer, (...
uloop-focus-window
by hatayamaBring Unity Editor window to front via uloop CLI. Use when you need to: (1) Focus Unity Editor before capturing screenshots, (2) Ensure Unity window i...
uloop-get-hierarchy
by hatayamaGet Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their par...
uloop-get-logs
by hatayamaRetrieve Unity Console logs via uloop CLI. Use when you need to: (1) Check for errors or warnings after operations, (2) Debug runtime issues in Unity ...
uloop-get-menu-items
by hatayamaRetrieve Unity MenuItems via uloop CLI. Use when you need to: (1) Discover available menu commands in Unity Editor, (2) Find menu paths for automation...
uloop-get-project-info
by hatayamaGet Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) Ret...
uloop-get-provider-details
by hatayamaGet Unity Search provider details via uloop CLI. Use when you need to: (1) Discover available search providers, (2) Understand search capabilities and...
uloop-get-version
by hatayamaGet Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Version)...
uloop-hello-world
by hatayamaSample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.
uloop-run-tests
by hatayamaExecute Unity Test Runner via uloop CLI. Use when you need to: (1) Run unit tests (EditMode tests), (2) Run integration tests (PlayMode tests), (3) Ve...
uloop-unity-search
by hatayamaSearch Unity project via uloop CLI. Use when you need to: (1) Find assets by name or type (scenes, prefabs, scripts, materials), (2) Search for projec...
uloop-get-unity-info
by hatayamaReturns the Unity version. Use this tool to check Unity environment information.
uloop-hello-world
by hatayamaReturns a simple 'Hello World' message. Use this tool for testing MCP connection.
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